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Fixes to the floppy samples work.
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@@ -93,7 +93,6 @@ static int cd_thread_enable = 0;
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static thread_t *sound_fdd_thread_h;
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static event_t *sound_fdd_event;
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static event_t *sound_fdd_start_event;
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static int16_t fdd_out_buffer[SOUNDBUFLEN * 2];
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static volatile int fddaudioon = 0;
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static int fdd_thread_enable = 0;
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