(S)VGA: Implement odd pel shifts in 256-color modes.

This commit is contained in:
OBattler
2025-09-09 20:11:59 +02:00
parent bd5d058f76
commit 51c2328949
3 changed files with 30 additions and 5 deletions

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@@ -141,6 +141,7 @@ typedef struct svga_t {
int render_line_offset;
int start_retrace_latch;
int vga_mode;
int half_pixel;
/*The three variables below allow us to implement memory maps like that seen on a 1MB Trio64 :
0MB-1MB - VRAM