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much less idiotic...
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@@ -22,6 +22,7 @@ void nv3_render_write_pixel(nv3_position_16_t position, uint32_t color, nv3_grob
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uint8_t nv3_render_read_pixel_8(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination);
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uint16_t nv3_render_read_pixel_16(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination);
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uint32_t nv3_render_read_pixel_32(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination);
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uint32_t nv3_render_get_vram_address(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination);
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uint32_t nv3_render_to_chroma(nv3_color_expanded_t expanded);
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nv3_color_expanded_t nv3_render_expand_color(uint32_t color, nv3_grobj_t grobj); // Convert a colour to full RGB10 format from the current working format.
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@@ -14,7 +14,7 @@
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* Also check the doc folder for some more notres
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*
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* vid_nv3.h: NV3 Architecture Hardware Reference (open-source)
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* Last updated: 2 April 2025 (STILL WORKING ON IT!!!)
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* Last updated: 6 April 2025 (STILL WORKING ON IT!!!)
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*
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* Authors: Connor Hyde <mario64crashed@gmail.com>
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*
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