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fix logging for ramin writes.
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@@ -26,7 +26,7 @@ Object classes as understood by the GPU.
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0x15 = Stretched image from CPU
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0x16 = INVALID
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0x17 = Direct3D 5.0 accelerated textured triangle w/zeta buffer
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0x18 = INVALID
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0x18 = Point w/zeta buffer
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0x19 = INVALID
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0x1A = INVALID
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0x1B = INVALID
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