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37 lines
772 B
Plaintext
37 lines
772 B
Plaintext
Object classes as understood by the GPU.
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(May be represented, in RAMFC, as 0x40+ 22:16)
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0x00 = Invalid
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0x01 = beta factor
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0x02 = ROP5 operation
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0x03 = Chroma key
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0x04 = Plane mask
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0x05 = Clipping rectangle
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0x06 = Pattern
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0x07 = Rectangle
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0x08 = Point
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0x09 = Line
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0x0A = Lin (line without starting or ending pixel)
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0x0B = Triangle
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0x0C = Windows 95 GDI text acceleration
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0x0D = Memory to memory format
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0x0E = Scaled image from memory
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0x0F = INVALID
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0x10 = Blit
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0x11 = Image
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0x12 = Bitmap
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0x13 = INVALID
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0x14 = Transfer to Memory
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0x15 = Stretched image from CPU
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0x16 = INVALID
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0x17 = Direct3D 5.0 accelerated textured triangle w/zeta buffer
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0x18 = INVALID
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0x19 = INVALID
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0x1A = INVALID
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0x1B = INVALID
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0x1C = Image in memory
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0x1D = INVALID
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0x1E = INVALID
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0x1F = INVALID
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