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[api] Fire on_client_disconnected trigger after removing client from list (#13088)
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@@ -186,14 +186,17 @@ void APIServer::loop() {
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}
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// Rare case: handle disconnection
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#ifdef USE_API_CLIENT_DISCONNECTED_TRIGGER
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this->client_disconnected_trigger_->trigger(std::string(client->get_name()), std::string(client->get_peername()));
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#endif
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#ifdef USE_API_USER_DEFINED_ACTION_RESPONSES
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this->unregister_active_action_calls_for_connection(client.get());
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#endif
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ESP_LOGV(TAG, "Remove connection %s", client->get_name());
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#ifdef USE_API_CLIENT_DISCONNECTED_TRIGGER
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// Save client info before removal for the trigger
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std::string client_name(client->get_name());
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std::string client_peername(client->get_peername());
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#endif
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// Swap with the last element and pop (avoids expensive vector shifts)
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if (client_index < this->clients_.size() - 1) {
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std::swap(this->clients_[client_index], this->clients_.back());
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@@ -205,6 +208,11 @@ void APIServer::loop() {
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this->status_set_warning();
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this->last_connected_ = App.get_loop_component_start_time();
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}
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#ifdef USE_API_CLIENT_DISCONNECTED_TRIGGER
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// Fire trigger after client is removed so api.connected reflects the true state
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this->client_disconnected_trigger_->trigger(client_name, client_peername);
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#endif
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// Don't increment client_index since we need to process the swapped element
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}
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}
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