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Correct renderer names for v3.2, I'm going this far back!
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@@ -25,8 +25,8 @@ View
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* **Remember size & position:** automatically save the size and position of the 86Box window to the emulated machine's configuration file.
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* **Renderer:** select a graphical renderer for the emulated display.
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* **SDL (Hardware)** is recommended in most cases.
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* **SDL (Software)** and **SDL (OpenGL)** are known to perform better on some host systems. Try these if your system is struggling to maintain 100% emulation speed.
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* **SDL (Hardware)** (on Windows) or **Qt (Software)** (on Linux) is recommended in most cases.
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* **SDL (Software)**, **SDL (OpenGL)** (both Windows only) and **Qt (OpenGL)** (Linux only) are known to perform better on some host systems. Try these if your system is struggling to maintain 100% emulation speed.
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* **OpenGL (3.0 Core)** allows for shader effects to be applied to the emulated display, however, it is not compatible with older integrated GPUs.
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.. note:: The **OpenGL (3.0 Core)** renderer and its shader support are not available on Linux in this release.
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