And I managed to misunderstand the new shader settings

This commit is contained in:
RichardG867
2022-03-18 23:59:39 -03:00
parent 2e3f227516
commit 54dc93cb31

View File

@@ -33,8 +33,8 @@ View
* **Target framerate:** select the framerate at which the emulated display is updated. *Synchronize with video* automatically uses the emulated display's current refresh rate.
* **VSync:** enable vertical sync. Recommended if tearing artifacts are observed.
* **Browse:** add a ``.glsl`` shader file to the list of shaders applied to the emulated display.
* **Remove:** remove the selected shader file from the list.
* **Browse:** load a ``.glsl`` shader file to apply to the emulated display.
* **Remove:** disable the currently-loaded shader.
.. note:: * Many shaders are available for simulating CRT displays, VHS tapes and other aesthetics; the `RetroArch glsl-shaders repository <https://github.com/libretro/glsl-shaders>`_ is a good place to start.
* Shaders that take advantage of multipass and previous frames are not supported.