Joystick Changes

This commit is contained in:
Jasmine Iwanek
2021-12-30 20:37:00 -05:00
committed by GitHub
parent 74e75d9db2
commit 7cdc28e875

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@@ -22,10 +22,12 @@ Joystick
Emulate one or more game port controller(s). The following controller types are supported:
* **None:** no controller connected.
* **Standard 2-button joystick(s):** up to two controllers, each with two buttons and an analog stick.
* **Standard 4-button joystick:** single controller with four buttons and an analog stick.
* **Standard 6-button joystick:** single controller with four regular buttons, two additional buttons mapped to the third and fourth axes, and an analog stick.
* **Standard 8-button joystick:** single controller with four regular buttons, four additional buttons mapped to the third and fourth axes, and an analog stick.
* **2-axis, 2-button joystick(s):** up to two controllers, each with two buttons and an analog stick.
* **2-axis, 4-button joystick:** single controller with four buttons and an analog stick.
* **3-axis, 2-button joystick:** single controller with two buttons and an analog stick and a throttle.
* **3-axis, 4-button joystick:** single controller with four buttons and an analog stick and a throttle.
* **2-axis, 6-button joystick:** single controller with four regular buttons, two additional buttons mapped to the third and fourth axes, and an analog stick.
* **2-axis, 8-button joystick:** single controller with four regular buttons, four additional buttons mapped to the third and fourth axes, and an analog stick.
* **4-axis 4-button joystick:** single controller with four buttons and two analog sticks (or four axes).
* **CH Flightstick Pro:** flight controller with four buttons, three axes and a POV hat.
* **Microsoft SideWinder Pad:** up to four controllers, each with 10 buttons and a directional pad. Not compatible with standard game port joysticks; requires a driver in the emulated machine.