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Overhaul Voodoo settings
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@@ -17,43 +17,17 @@ Emulate a **3Dfx Voodoo** or **Voodoo 2** 3D accelerator, connected to the PCI b
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The *Configure* button provides the following settings:
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Voodoo type
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^^^^^^^^^^^
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* **Voodoo type:** type of Voodoo card to emulate.
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Type of Voodoo card to emulate.
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* **Voodoo Graphics:** the original Voodoo model, with a single Texture Mapping Unit operating at 50 MHz.
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* **Obsidian SB50 + Amethyst:** a variant of the Voodoo Graphics, equipped with a second Texture Mapping Unit like the Voodoo 2.
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* **Voodoo 2:** the second Voodoo model, with two Texture Mapping Units operating at 90 MHz, as well as SLI support.
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* **Voodoo Graphics:** the original Voodoo model, with a single Texture Mapping Unit operating at 50 MHz.
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* **Obsidian SB50 + Amethyst:** a variant of the Voodoo Graphics, equipped with a second Texture Mapping Unit like the Voodoo 2.
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* **Voodoo 2:** the second Voodoo model, with two Texture Mapping Units operating at 90 MHz, as well as SLI support.
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* **Framebuffer memory size** / **Texture memory size**: amount of video memory to give the Frame Buffer Interface and Texture Mapping Unit(s), respectively.
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* **Bilinear filtering:** apply bilinear filtering to smooth out textures displayed on screen.
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* **Screen Filter:** apply a filter to make the screen picture resemble the DAC (digital-to-analog converter) output of a real Voodoo card.
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* **Render threads:** allows the Voodoo workload to be split into multiple threads. 2 render threads are recommended for host systems with more than two CPU cores.
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* **SLI:** add a second Voodoo 2 card to the system, connected to the first one through Scan Line Interleave (SLI).
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* **Recompiler:** enable the Voodoo recompiler for faster emulation.
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Framebuffer memory size / Texture memory size
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Amount of video memory to give the Frame Buffer Interface and Texture Mapping Unit(s), respectively.
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Bilinear filtering
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^^^^^^^^^^^^^^^^^^
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Apply bilinear filtering to smooth out textures displayed on screen.
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Screen Filter
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^^^^^^^^^^^^^
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Apply a filter to make the screen picture resemble the DAC (digital-to-analog converter) output of a real Voodoo card.
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Render threads
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^^^^^^^^^^^^^^
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Allows the Voodoo workload to be split into multiple threads. 2 render threads are recommended for host systems with more than two CPU cores.
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SLI
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^^^
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Add a second Voodoo 2 card to the system, connected to the first one through Scan Line Interleave (SLI).
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Recompiler
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^^^^^^^^^^
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Enable the Voodoo recompiler for faster emulation.
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.. note:: A host CPU with SSE2 support is required for the recompiler. SSE2 is present in most CPUs made since 2005.
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.. note:: A host CPU with SSE2 support is required for the Voodoo recompiler. SSE2 is present in most CPUs made since 2005.
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@@ -10,7 +10,7 @@ Emulated device to connect to the given parallel (LPT) port.
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* **None:** no device connected.
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* **Disney Sound Source:** sound device with a resistor ladder DAC (digital-to-analog converter) and FIFO, supported by some games.
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* **LPT DAC / Covox Speech Thing:** sound device with a resistor ladder DAC, supported by many games and demos.
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* **LPT DAC / Covox Speech Thing:** sound device with a resistor ladder DAC, supported by many games, demos and trackers.
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* **Stereo LPT DAC:** stereo version of the LPT DAC, using the strobe pin to select the active output channel.
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* **Generic Text Printer:** simple printer capable of outputting text only.
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