mirror of
https://github.com/86Box/86Box.git
synced 2026-02-23 01:48:21 -07:00
Multiple drives sound emulation
This commit is contained in:
@@ -550,6 +550,8 @@ fdd_set_motor_enable(int drive, int motor_enable)
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if (motor_enable && !motoron[drive]) {
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timer_set_delay_u64(&fdd_poll_time[drive], fdd_byteperiod(drive));
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} else if (!motor_enable && motoron[drive]) {
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timer_disable(&fdd_poll_time[drive]);
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}
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motoron[drive] = motor_enable;
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}
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@@ -28,30 +28,40 @@
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// TODO:
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// OK 1. Implement spindle motor spin-up and spin-down
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// OK 2. Move audio emulation to separate code file
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// 3. Implement sound support for all drives (not only for drive 0)
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// OK 3. Implement sound support for all drives (not only for drive 0)
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// 4. Single sector read/write sound emulation
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// 5. Multi-track seek sound emulation
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// 6. Limit sound emulation only for 3,5" 300 rpm drives, until we have sound samples for other rpm drives
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/* Static audio data */
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static int16_t *spindlemotor_start_wav = NULL;
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static int spindlemotor_start_wav_samples = 0;
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static char *spindlemotor_start_wav_filename = "mitsumi_spindle_motor_start_48000_16_1_PCM.wav";
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/* Audio sample structure */
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typedef struct {
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const char *filename;
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int16_t *buffer;
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int samples;
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} audio_sample_t;
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static int16_t *spindlemotor_loop_wav = NULL;
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static int spindlemotor_loop_wav_samples = 0;
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static char *spindlemotor_loop_wav_filename = "mitsumi_spindle_motor_loop_48000_16_1_PCM.wav";
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/* Static audio sample definitions */
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static audio_sample_t spindlemotor_start = {
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.filename = "mitsumi_spindle_motor_start_48000_16_1_PCM.wav",
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.buffer = NULL,
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.samples = 0
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};
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static int16_t *spindlemotor_stop_wav = NULL;
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static int spindlemotor_stop_wav_samples = 0;
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static char *spindlemotor_stop_wav_filename = "mitsumi_spindle_motor_stop_48000_16_1_PCM.wav";
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static audio_sample_t spindlemotor_loop = {
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.filename = "mitsumi_spindle_motor_loop_48000_16_1_PCM.wav",
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.buffer = NULL,
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.samples = 0
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};
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static int16_t *steptrackup_wav[80];
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static int steptrackup_wav_samples[80];
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static int16_t *steptrackdown_wav[80];
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static int steptrackdown_wav_samples[80];
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static int16_t *seekmultipletracks_wav[79]; /* Seek 2, 3, 4 ... 80 tracks = 79 sounds */
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static int seekmultipletracks_wav_samples[79];
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static audio_sample_t spindlemotor_stop = {
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.filename = "mitsumi_spindle_motor_stop_48000_16_1_PCM.wav",
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.buffer = NULL,
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.samples = 0
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};
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static audio_sample_t steptrackup[80];
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static audio_sample_t steptrackdown[80];
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static audio_sample_t seekmultipletracks[79]; /* Seek 2, 3, 4 ... 80 tracks = 79 sounds */
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/* Audio state for each drive */
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static int spindlemotor_pos[FDD_NUM] = {};
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@@ -157,10 +167,26 @@ fdd_audio_init(void)
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{
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int i;
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/* Load audio samples */
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spindlemotor_start_wav = load_wav(spindlemotor_start_wav_filename, &spindlemotor_start_wav_samples);
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spindlemotor_loop_wav = load_wav(spindlemotor_loop_wav_filename, &spindlemotor_loop_wav_samples);
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spindlemotor_stop_wav = load_wav(spindlemotor_stop_wav_filename, &spindlemotor_stop_wav_samples);
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/* Load audio samples using the new structure */
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spindlemotor_start.buffer = load_wav(spindlemotor_start.filename, &spindlemotor_start.samples);
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spindlemotor_loop.buffer = load_wav(spindlemotor_loop.filename, &spindlemotor_loop.samples);
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spindlemotor_stop.buffer = load_wav(spindlemotor_stop.filename, &spindlemotor_stop.samples);
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/* Initialize seek sound arrays */
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for (i = 0; i < 80; i++) {
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steptrackup[i].filename = NULL;
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steptrackup[i].buffer = NULL;
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steptrackup[i].samples = 0;
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steptrackdown[i].filename = NULL;
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steptrackdown[i].buffer = NULL;
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steptrackdown[i].samples = 0;
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}
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for (i = 0; i < 79; i++) {
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seekmultipletracks[i].filename = NULL;
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seekmultipletracks[i].buffer = NULL;
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seekmultipletracks[i].samples = 0;
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}
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/* Initialize audio state for all drives */
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for (i = 0; i < FDD_NUM; i++) {
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@@ -177,21 +203,46 @@ fdd_audio_init(void)
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void
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fdd_audio_close(void)
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{
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/* Free loaded audio samples */
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if (spindlemotor_start_wav) {
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free(spindlemotor_start_wav);
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spindlemotor_start_wav = NULL;
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int i;
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/* Free loaded audio samples using the new structure */
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if (spindlemotor_start.buffer) {
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free(spindlemotor_start.buffer);
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spindlemotor_start.buffer = NULL;
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spindlemotor_start.samples = 0;
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}
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if (spindlemotor_loop_wav) {
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free(spindlemotor_loop_wav);
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spindlemotor_loop_wav = NULL;
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if (spindlemotor_loop.buffer) {
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free(spindlemotor_loop.buffer);
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spindlemotor_loop.buffer = NULL;
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spindlemotor_loop.samples = 0;
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}
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if (spindlemotor_stop_wav) {
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free(spindlemotor_stop_wav);
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spindlemotor_stop_wav = NULL;
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if (spindlemotor_stop.buffer) {
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free(spindlemotor_stop.buffer);
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spindlemotor_stop.buffer = NULL;
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spindlemotor_stop.samples = 0;
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}
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/* TODO: Free seek sound arrays when they are implemented */
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/* Free seek sound arrays */
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for (i = 0; i < 80; i++) {
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if (steptrackup[i].buffer) {
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free(steptrackup[i].buffer);
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steptrackup[i].buffer = NULL;
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steptrackup[i].samples = 0;
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}
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if (steptrackdown[i].buffer) {
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free(steptrackdown[i].buffer);
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steptrackdown[i].buffer = NULL;
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steptrackdown[i].samples = 0;
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}
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}
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for (i = 0; i < 79; i++) {
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if (seekmultipletracks[i].buffer) {
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free(seekmultipletracks[i].buffer);
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seekmultipletracks[i].buffer = NULL;
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seekmultipletracks[i].samples = 0;
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}
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}
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/* End sound thread */
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sound_fdd_thread_end();
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@@ -221,7 +272,7 @@ fdd_audio_set_motor_enable(int drive, int motor_enable)
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spindlemotor_pos[drive] = 0;
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spindlemotor_fade_volume[drive] = 1.0f;
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spindlemotor_fade_samples_remaining[drive] = FADE_SAMPLES;
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/* Don't disable timer yet - let the stop sound finish */
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/* Note: Don't disable timer here - responsibility lies with fdd.c */
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}
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}
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@@ -246,94 +297,95 @@ fdd_audio_callback(int16_t *buffer, int length)
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float *float_buffer = (float *) buffer;
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int samples_in_buffer = length / 2;
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/* Process audio for drive 0 only for now */
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int drive = 0;
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/* Process audio for all drives */
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for (int drive = 0; drive < FDD_NUM; drive++) {
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if (spindlemotor_state[drive] == MOTOR_STATE_STOPPED)
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continue;
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if (spindlemotor_state[drive] == MOTOR_STATE_STOPPED)
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return;
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for (int i = 0; i < samples_in_buffer; i++) {
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float left_sample = 0.0f;
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float right_sample = 0.0f;
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for (int i = 0; i < samples_in_buffer; i++) {
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float left_sample = 0.0f;
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float right_sample = 0.0f;
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switch (spindlemotor_state[drive]) {
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case MOTOR_STATE_STARTING:
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if (spindlemotor_start_wav && spindlemotor_pos[drive] < spindlemotor_start_wav_samples) {
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/* Play start sound */
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left_sample = (float) spindlemotor_start_wav[spindlemotor_pos[drive] * 2] / 32768.0f;
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right_sample = (float) spindlemotor_start_wav[spindlemotor_pos[drive] * 2 + 1] / 32768.0f;
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spindlemotor_pos[drive]++;
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} else {
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/* Start sound finished, transition to loop */
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spindlemotor_state[drive] = MOTOR_STATE_RUNNING;
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spindlemotor_pos[drive] = 0;
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}
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break;
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case MOTOR_STATE_RUNNING:
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if (spindlemotor_loop_wav && spindlemotor_loop_wav_samples > 0) {
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/* Play loop sound */
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left_sample = (float) spindlemotor_loop_wav[spindlemotor_pos[drive] * 2] / 32768.0f;
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right_sample = (float) spindlemotor_loop_wav[spindlemotor_pos[drive] * 2 + 1] / 32768.0f;
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spindlemotor_pos[drive]++;
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/* Loop back to beginning */
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if (spindlemotor_pos[drive] >= spindlemotor_loop_wav_samples) {
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spindlemotor_pos[drive] = 0;
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}
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}
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break;
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case MOTOR_STATE_STOPPING:
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if (spindlemotor_fade_samples_remaining[drive] > 0) {
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/* Mix fading loop sound with rising stop sound */
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float loop_volume = spindlemotor_fade_volume[drive];
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float stop_volume = 1.0f - loop_volume;
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float loop_left = 0.0f, loop_right = 0.0f;
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float stop_left = 0.0f, stop_right = 0.0f;
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/* Get loop sample (continue from current position) */
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if (spindlemotor_loop_wav && spindlemotor_loop_wav_samples > 0) {
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int loop_pos = spindlemotor_pos[drive] % spindlemotor_loop_wav_samples;
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loop_left = (float) spindlemotor_loop_wav[loop_pos * 2] / 32768.0f;
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loop_right = (float) spindlemotor_loop_wav[loop_pos * 2 + 1] / 32768.0f;
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}
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/* Get stop sample */
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if (spindlemotor_stop_wav && spindlemotor_pos[drive] < spindlemotor_stop_wav_samples) {
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stop_left = (float) spindlemotor_stop_wav[spindlemotor_pos[drive] * 2] / 32768.0f;
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stop_right = (float) spindlemotor_stop_wav[spindlemotor_pos[drive] * 2 + 1] / 32768.0f;
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}
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/* Mix the sounds */
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left_sample = loop_left * loop_volume + stop_left * stop_volume;
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right_sample = loop_right * loop_volume + stop_right * stop_volume;
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spindlemotor_pos[drive]++;
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spindlemotor_fade_samples_remaining[drive]--;
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/* Update fade volume */
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spindlemotor_fade_volume[drive] = (float) spindlemotor_fade_samples_remaining[drive] / FADE_SAMPLES;
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} else {
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/* Fade completed, play remaining stop sound */
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if (spindlemotor_stop_wav && spindlemotor_pos[drive] < spindlemotor_stop_wav_samples) {
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left_sample = (float) spindlemotor_stop_wav[spindlemotor_pos[drive] * 2] / 32768.0f;
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right_sample = (float) spindlemotor_stop_wav[spindlemotor_pos[drive] * 2 + 1] / 32768.0f;
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switch (spindlemotor_state[drive]) {
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case MOTOR_STATE_STARTING:
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if (spindlemotor_start.buffer && spindlemotor_pos[drive] < spindlemotor_start.samples) {
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/* Play start sound */
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left_sample = (float) spindlemotor_start.buffer[spindlemotor_pos[drive] * 2] / 32768.0f;
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right_sample = (float) spindlemotor_start.buffer[spindlemotor_pos[drive] * 2 + 1] / 32768.0f;
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spindlemotor_pos[drive]++;
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} else {
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/* Stop sound finished */
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spindlemotor_state[drive] = MOTOR_STATE_STOPPED;
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timer_disable(&fdd_poll_time[drive]);
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/* Start sound finished, transition to loop */
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spindlemotor_state[drive] = MOTOR_STATE_RUNNING;
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spindlemotor_pos[drive] = 0;
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}
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}
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break;
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break;
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default:
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break;
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case MOTOR_STATE_RUNNING:
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if (spindlemotor_loop.buffer && spindlemotor_loop.samples > 0) {
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/* Play loop sound */
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left_sample = (float) spindlemotor_loop.buffer[spindlemotor_pos[drive] * 2] / 32768.0f;
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right_sample = (float) spindlemotor_loop.buffer[spindlemotor_pos[drive] * 2 + 1] / 32768.0f;
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spindlemotor_pos[drive]++;
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/* Loop back to beginning */
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if (spindlemotor_pos[drive] >= spindlemotor_loop.samples) {
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spindlemotor_pos[drive] = 0;
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}
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}
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break;
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case MOTOR_STATE_STOPPING:
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if (spindlemotor_fade_samples_remaining[drive] > 0) {
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/* Mix fading loop sound with rising stop sound */
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float loop_volume = spindlemotor_fade_volume[drive];
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float stop_volume = 1.0f - loop_volume;
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float loop_left = 0.0f, loop_right = 0.0f;
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float stop_left = 0.0f, stop_right = 0.0f;
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/* Get loop sample (continue from current position) */
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if (spindlemotor_loop.buffer && spindlemotor_loop.samples > 0) {
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int loop_pos = spindlemotor_pos[drive] % spindlemotor_loop.samples;
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loop_left = (float) spindlemotor_loop.buffer[loop_pos * 2] / 32768.0f;
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loop_right = (float) spindlemotor_loop.buffer[loop_pos * 2 + 1] / 32768.0f;
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}
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/* Get stop sample */
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if (spindlemotor_stop.buffer && spindlemotor_pos[drive] < spindlemotor_stop.samples) {
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stop_left = (float) spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2] / 32768.0f;
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stop_right = (float) spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2 + 1] / 32768.0f;
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}
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/* Mix the sounds */
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left_sample = loop_left * loop_volume + stop_left * stop_volume;
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right_sample = loop_right * loop_volume + stop_right * stop_volume;
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spindlemotor_pos[drive]++;
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spindlemotor_fade_samples_remaining[drive]--;
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/* Update fade volume */
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spindlemotor_fade_volume[drive] = (float) spindlemotor_fade_samples_remaining[drive] / FADE_SAMPLES;
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} else {
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/* Fade completed, play remaining stop sound */
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if (spindlemotor_stop.buffer && spindlemotor_pos[drive] < spindlemotor_stop.samples) {
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left_sample = (float) spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2] / 32768.0f;
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right_sample = (float) spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2 + 1] / 32768.0f;
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spindlemotor_pos[drive]++;
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} else {
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/* Stop sound finished */
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spindlemotor_state[drive] = MOTOR_STATE_STOPPED;
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/* Note: Timer disabling is handled by fdd.c, not here */
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}
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}
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break;
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default:
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break;
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}
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/* Mix this drive's audio into the buffer */
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float_buffer[i * 2] += left_sample;
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float_buffer[i * 2 + 1] += right_sample;
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}
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float_buffer[i * 2] = left_sample;
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float_buffer[i * 2 + 1] = right_sample;
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}
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}
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Reference in New Issue
Block a user