Allow finer control of shader parameters

This commit is contained in:
mw308
2025-10-23 23:35:52 +01:00
parent 0e38241cfe
commit 44be8c2940

View File

@@ -27,6 +27,7 @@ OpenGLShaderConfig::OpenGLShaderConfig(QWidget *parent, glslp_t* shader)
for (int i = 0; i < currentShader->num_parameters; i++) {
auto spinBox = new QDoubleSpinBox;
spinBox->setDecimals(3);
spinBox->setObjectName(currentShader->parameters[i].id);
spinBox->setRange(currentShader->parameters[i].min, currentShader->parameters[i].max);
spinBox->setValue(currentShader->parameters[i].value);