Previously, we determined the UI font from a predefined set of fonts
each mapped to a language. This works well if the user doesn't change
their Windows UI font, but if one does, they will get the default UI
font associated with their language instead of the one the set.
This commit replaces ProgSettings::getFontName with
ProgSettings::getUIFont, which uses the SystemParametersInfo API to
query the message font from the system, which will allow users to have a
custom font. It will also not interfere with different languages, as the
message font will be appropriately set by default there.
* Qt: Minor rewording on the storage controllers settings page
All translations updated accordingly
(the "Hard disk" string is still used in the PC5086 config and therefore
has been moved to a suitable place)
Also fix broken translations for ter/qua IDE controllers
* Qt: Don't attempt to translate storage bus names
* Qt: Remove translations for non-generic joystick names
These weren't actually supposed to be translated
Thrustmaster Formulas were left in because of "with/out adapter"
* Qt: Tooltip and icon text fixing
* Restore unused strings that were to be used as tooltips
for Ctrl+Alt+Del/Esc buttons
* Consistently define tooltips and iconText to avoid mnemonics showing
in CJK languages
* Remove tooltips from actions that only show up in menus
* Qt: Add ACPI shutdown to menu
* Qt: Drop "SoundFont" string from translations
This is a brand name that shouldn't be translated
* Qt: Replace three-dot ellipsis with a single-character one
* Manager: workaround for font mismatch on language change
Add a native event filter for dark mode update, move the function
that queries the current theme to qt_util.cpp and make widgets
with custom stylesheets update their style on update