fix alignment

This commit is contained in:
starfrost013
2025-01-22 21:18:55 +00:00
parent e4ad09ebfc
commit ffa3e2a92f

View File

@@ -146,8 +146,8 @@ This is the primary area of memory mapping, and is set up as Base Address Regist
| `0x520000-0x521FFF` | UBITMAP | 2D/3D graphics engine: Bitmap object |
| `0x540000-0x541FFF` | UTOMEM | 2D/3D graphics engine: Transfer to memory object |
| `0x550000-0x551FFF` | USTRTCH | 2D/3D graphics engine: Stretched image from CPU object |
| `0x570000-0x571FFF` | UD3D0Z | 2D/3D graphics engine: Direct3D 5.0 triangle w/zeta buffer object |
| `0x580000-0x581FFF` | UPOINTZ | 2D/3D graphics engine: Point w/zeta buffer* |
| `0x570000-0x571FFF` | UD3D0Z | 2D/3D graphics engine: Direct3D 5.0 triangle w/zeta buffer* object |
| `0x580000-0x581FFF` | UPOINTZ | 2D/3D graphics engine: Point w/zeta buffer* |
| `0x5C0000-0x5C1FFF` | UINMEM | 2D/3D graphics engine: Image in memory object |
| `0x601000-0x601FFF` | PRMCIO | VGA CRTC registers |
| `0x601000-0x601FFF` | PRMCIO | VGA CRTC registers |