[audio] Add support for sinking via an arbitrary callback (#14035)

This commit is contained in:
Kevin Ahrendt
2026-02-18 21:50:39 -06:00
committed by GitHub
parent c8598fe620
commit 3c227eeca4
2 changed files with 13 additions and 0 deletions

View File

@@ -165,6 +165,8 @@ size_t AudioSinkTransferBuffer::transfer_data_to_sink(TickType_t ticks_to_wait,
if (this->ring_buffer_.use_count() > 0) {
bytes_written =
this->ring_buffer_->write_without_replacement((void *) this->data_start_, this->available(), ticks_to_wait);
} else if (this->sink_callback_ != nullptr) {
bytes_written = this->sink_callback_->audio_sink_write(this->data_start_, this->available(), ticks_to_wait);
}
this->decrease_buffer_length(bytes_written);

View File

@@ -15,6 +15,12 @@
namespace esphome {
namespace audio {
/// @brief Abstract interface for writing decoded audio data to a sink.
class AudioSinkCallback {
public:
virtual size_t audio_sink_write(uint8_t *data, size_t length, TickType_t ticks_to_wait) = 0;
};
class AudioTransferBuffer {
/*
* @brief Class that facilitates tranferring data between a buffer and an audio source or sink.
@@ -108,6 +114,10 @@ class AudioSinkTransferBuffer : public AudioTransferBuffer {
void set_sink(speaker::Speaker *speaker) { this->speaker_ = speaker; }
#endif
/// @brief Adds a callback as the transfer buffer's sink.
/// @param callback Pointer to the AudioSinkCallback implementation
void set_sink(AudioSinkCallback *callback) { this->sink_callback_ = callback; }
void clear_buffered_data() override;
bool has_buffered_data() const override;
@@ -116,6 +126,7 @@ class AudioSinkTransferBuffer : public AudioTransferBuffer {
#ifdef USE_SPEAKER
speaker::Speaker *speaker_{nullptr};
#endif
AudioSinkCallback *sink_callback_{nullptr};
};
class AudioSourceTransferBuffer : public AudioTransferBuffer {