[core] Fix deprecation dates for gamma_correct/gamma_uncorrect

Ships in 2026.3.0, so deprecation starts at 2026.3.0 with
6-month removal window at 2026.9.0.
This commit is contained in:
J. Nick Koston
2026-02-19 15:05:06 -06:00
parent 96f52da647
commit 71c6a54990

View File

@@ -1350,12 +1350,12 @@ bool base64_decode_int32_vector(const std::string &base64, std::vector<int32_t>
///@{
/// Applies gamma correction of \p gamma to \p value.
// Remove before 2026.12.0
ESPDEPRECATED("Use LightState::gamma_correct_lut() instead. Removed in 2026.12.0.", "2026.6.0")
// Remove before 2026.9.0
ESPDEPRECATED("Use LightState::gamma_correct_lut() instead. Removed in 2026.9.0.", "2026.3.0")
float gamma_correct(float value, float gamma);
/// Reverts gamma correction of \p gamma to \p value.
// Remove before 2026.12.0
ESPDEPRECATED("Use LightState::gamma_uncorrect_lut() instead. Removed in 2026.12.0.", "2026.6.0")
// Remove before 2026.9.0
ESPDEPRECATED("Use LightState::gamma_uncorrect_lut() instead. Removed in 2026.9.0.", "2026.3.0")
float gamma_uncorrect(float value, float gamma);
/// Convert \p red, \p green and \p blue (all 0-1) values to \p hue (0-360), \p saturation (0-1) and \p value (0-1).