mirror of
https://github.com/esphome/esphome.git
synced 2026-02-24 02:08:23 -07:00
[api,ota,captive_portal] Fix fd leaks and clean up socket_ip_loop_monitored setup paths (#14167)
This commit is contained in:
@@ -30,6 +30,12 @@ APIServer *global_api_server = nullptr; // NOLINT(cppcoreguidelines-avoid-non-c
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APIServer::APIServer() { global_api_server = this; }
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void APIServer::socket_failed_(const LogString *msg) {
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ESP_LOGW(TAG, "Socket %s: errno %d", LOG_STR_ARG(msg), errno);
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this->destroy_socket_();
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this->mark_failed();
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}
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void APIServer::setup() {
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ControllerRegistry::register_controller(this);
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@@ -48,22 +54,20 @@ void APIServer::setup() {
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#endif
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#endif
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this->socket_ = socket::socket_ip_loop_monitored(SOCK_STREAM, 0); // monitored for incoming connections
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this->socket_ = socket::socket_ip_loop_monitored(SOCK_STREAM, 0).release(); // monitored for incoming connections
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if (this->socket_ == nullptr) {
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ESP_LOGW(TAG, "Could not create socket");
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this->mark_failed();
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this->socket_failed_(LOG_STR("creation"));
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return;
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}
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int enable = 1;
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int err = this->socket_->setsockopt(SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int));
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to set reuseaddr: errno %d", err);
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ESP_LOGW(TAG, "Socket reuseaddr: errno %d", errno);
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// we can still continue
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}
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err = this->socket_->setblocking(false);
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to set nonblocking mode: errno %d", err);
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this->mark_failed();
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this->socket_failed_(LOG_STR("nonblocking"));
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return;
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}
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@@ -71,22 +75,19 @@ void APIServer::setup() {
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socklen_t sl = socket::set_sockaddr_any((struct sockaddr *) &server, sizeof(server), this->port_);
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if (sl == 0) {
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ESP_LOGW(TAG, "Socket unable to set sockaddr: errno %d", errno);
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this->mark_failed();
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this->socket_failed_(LOG_STR("set sockaddr"));
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return;
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}
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err = this->socket_->bind((struct sockaddr *) &server, sl);
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to bind: errno %d", errno);
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this->mark_failed();
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this->socket_failed_(LOG_STR("bind"));
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return;
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}
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err = this->socket_->listen(this->listen_backlog_);
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to listen: errno %d", errno);
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this->mark_failed();
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this->socket_failed_(LOG_STR("listen"));
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return;
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}
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@@ -622,10 +623,7 @@ void APIServer::on_shutdown() {
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this->shutting_down_ = true;
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// Close the listening socket to prevent new connections
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if (this->socket_) {
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this->socket_->close();
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this->socket_ = nullptr;
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}
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this->destroy_socket_();
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// Change batch delay to 5ms for quick flushing during shutdown
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this->batch_delay_ = 5;
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@@ -249,8 +249,15 @@ class APIServer : public Component,
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void add_state_subscription_(std::string entity_id, optional<std::string> attribute,
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std::function<void(const std::string &)> f, bool once);
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#endif // USE_API_HOMEASSISTANT_STATES
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// No explicit close() needed — listen sockets have no active connections on
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// failure/shutdown. Destructor handles fd cleanup (close or abort per platform).
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inline void destroy_socket_() {
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delete this->socket_;
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this->socket_ = nullptr;
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}
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void socket_failed_(const LogString *msg);
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// Pointers and pointer-like types first (4 bytes each)
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std::unique_ptr<socket::Socket> socket_ = nullptr;
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socket::Socket *socket_{nullptr};
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#ifdef USE_API_CLIENT_CONNECTED_TRIGGER
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Trigger<std::string, std::string> client_connected_trigger_;
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#endif
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@@ -53,7 +53,7 @@ void DNSServer::start(const network::IPAddress &ip) {
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#endif
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// Create loop-monitored UDP socket
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this->socket_ = socket::socket_ip_loop_monitored(SOCK_DGRAM, IPPROTO_UDP);
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this->socket_ = socket::socket_ip_loop_monitored(SOCK_DGRAM, IPPROTO_UDP).release();
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if (this->socket_ == nullptr) {
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ESP_LOGE(TAG, "Socket create failed");
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return;
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@@ -70,17 +70,14 @@ void DNSServer::start(const network::IPAddress &ip) {
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int err = this->socket_->bind((struct sockaddr *) &server_addr, addr_len);
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if (err != 0) {
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ESP_LOGE(TAG, "Bind failed: %d", errno);
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this->socket_ = nullptr;
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this->destroy_socket_();
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return;
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}
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ESP_LOGV(TAG, "Bound to port %d", DNS_PORT);
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}
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void DNSServer::stop() {
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if (this->socket_ != nullptr) {
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this->socket_->close();
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this->socket_ = nullptr;
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}
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this->destroy_socket_();
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ESP_LOGV(TAG, "Stopped");
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}
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@@ -1,7 +1,6 @@
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#pragma once
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#ifdef USE_ESP32
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#include <memory>
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#include "esphome/core/helpers.h"
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#include "esphome/components/network/ip_address.h"
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#include "esphome/components/socket/socket.h"
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@@ -15,9 +14,15 @@ class DNSServer {
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void process_next_request();
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protected:
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// No explicit close() needed — listen sockets have no active connections on
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// failure/shutdown. Destructor handles fd cleanup (close or abort per platform).
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inline void destroy_socket_() {
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delete this->socket_;
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this->socket_ = nullptr;
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}
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static constexpr size_t DNS_BUFFER_SIZE = 192;
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std::unique_ptr<socket::Socket> socket_{nullptr};
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socket::Socket *socket_{nullptr};
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network::IPAddress server_ip_;
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uint8_t buffer_[DNS_BUFFER_SIZE];
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};
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@@ -28,10 +28,9 @@ static constexpr uint32_t OTA_SOCKET_TIMEOUT_HANDSHAKE = 20000; // milliseconds
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static constexpr uint32_t OTA_SOCKET_TIMEOUT_DATA = 90000; // milliseconds for data transfer
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void ESPHomeOTAComponent::setup() {
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this->server_ = socket::socket_ip_loop_monitored(SOCK_STREAM, 0); // monitored for incoming connections
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this->server_ = socket::socket_ip_loop_monitored(SOCK_STREAM, 0).release(); // monitored for incoming connections
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if (this->server_ == nullptr) {
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this->log_socket_error_(LOG_STR("creation"));
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this->mark_failed();
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this->server_failed_(LOG_STR("creation"));
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return;
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}
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int enable = 1;
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@@ -42,8 +41,7 @@ void ESPHomeOTAComponent::setup() {
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}
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err = this->server_->setblocking(false);
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if (err != 0) {
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this->log_socket_error_(LOG_STR("non-blocking"));
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this->mark_failed();
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this->server_failed_(LOG_STR("nonblocking"));
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return;
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}
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@@ -51,22 +49,19 @@ void ESPHomeOTAComponent::setup() {
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socklen_t sl = socket::set_sockaddr_any((struct sockaddr *) &server, sizeof(server), this->port_);
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if (sl == 0) {
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this->log_socket_error_(LOG_STR("set sockaddr"));
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this->mark_failed();
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this->server_failed_(LOG_STR("set sockaddr"));
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return;
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}
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err = this->server_->bind((struct sockaddr *) &server, sizeof(server));
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if (err != 0) {
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this->log_socket_error_(LOG_STR("bind"));
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this->mark_failed();
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this->server_failed_(LOG_STR("bind"));
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return;
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}
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err = this->server_->listen(1); // Only one client at a time
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if (err != 0) {
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this->log_socket_error_(LOG_STR("listen"));
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this->mark_failed();
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this->server_failed_(LOG_STR("listen"));
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return;
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}
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}
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@@ -455,6 +450,15 @@ void ESPHomeOTAComponent::log_remote_closed_(const LogString *during) {
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ESP_LOGW(TAG, "Remote closed at %s", LOG_STR_ARG(during));
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}
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void ESPHomeOTAComponent::server_failed_(const LogString *msg) {
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this->log_socket_error_(msg);
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// No explicit close() needed — listen sockets have no active connections on
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// failure/shutdown. Destructor handles fd cleanup (close or abort per platform).
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delete this->server_;
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this->server_ = nullptr;
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this->mark_failed();
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}
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bool ESPHomeOTAComponent::handle_read_error_(ssize_t read, const LogString *desc) {
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if (read == -1 && this->would_block_(errno)) {
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return false; // No data yet, try again next loop
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@@ -66,6 +66,7 @@ class ESPHomeOTAComponent : public ota::OTAComponent {
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this->handshake_buf_pos_ = 0; // Reset buffer position for next state
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}
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void server_failed_(const LogString *msg);
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void log_socket_error_(const LogString *msg);
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void log_read_error_(const LogString *what);
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void log_start_(const LogString *phase);
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@@ -83,7 +84,7 @@ class ESPHomeOTAComponent : public ota::OTAComponent {
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std::unique_ptr<uint8_t[]> auth_buf_;
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#endif // USE_OTA_PASSWORD
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std::unique_ptr<socket::Socket> server_;
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socket::Socket *server_{nullptr};
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std::unique_ptr<socket::Socket> client_;
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std::unique_ptr<ota::OTABackend> backend_;
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