Merge branch 'current_based_trigger_no_heap' into integration

This commit is contained in:
J. Nick Koston
2026-02-02 04:27:57 +01:00
2 changed files with 13 additions and 13 deletions

View File

@@ -66,7 +66,7 @@ void CurrentBasedCover::loop() {
if (this->current_operation == COVER_OPERATION_OPENING) {
if (this->malfunction_detection_ && this->is_closing_()) { // Malfunction
this->direction_idle_();
this->malfunction_trigger_->trigger();
this->malfunction_trigger_.trigger();
ESP_LOGI(TAG, "'%s' - Malfunction detected during opening. Current flow detected in close circuit",
this->name_.c_str());
} else if (this->is_opening_blocked_()) { // Blocked
@@ -87,7 +87,7 @@ void CurrentBasedCover::loop() {
} else if (this->current_operation == COVER_OPERATION_CLOSING) {
if (this->malfunction_detection_ && this->is_opening_()) { // Malfunction
this->direction_idle_();
this->malfunction_trigger_->trigger();
this->malfunction_trigger_.trigger();
ESP_LOGI(TAG, "'%s' - Malfunction detected during closing. Current flow detected in open circuit",
this->name_.c_str());
} else if (this->is_closing_blocked_()) { // Blocked
@@ -221,15 +221,15 @@ void CurrentBasedCover::start_direction_(CoverOperation dir) {
Trigger<> *trig;
switch (dir) {
case COVER_OPERATION_IDLE:
trig = this->stop_trigger_;
trig = &this->stop_trigger_;
break;
case COVER_OPERATION_OPENING:
this->last_operation_ = dir;
trig = this->open_trigger_;
trig = &this->open_trigger_;
break;
case COVER_OPERATION_CLOSING:
this->last_operation_ = dir;
trig = this->close_trigger_;
trig = &this->close_trigger_;
break;
default:
return;

View File

@@ -16,9 +16,9 @@ class CurrentBasedCover : public cover::Cover, public Component {
void dump_config() override;
float get_setup_priority() const override;
Trigger<> *get_stop_trigger() const { return this->stop_trigger_; }
Trigger<> *get_stop_trigger() { return &this->stop_trigger_; }
Trigger<> *get_open_trigger() const { return this->open_trigger_; }
Trigger<> *get_open_trigger() { return &this->open_trigger_; }
void set_open_sensor(sensor::Sensor *open_sensor) { this->open_sensor_ = open_sensor; }
void set_open_moving_current_threshold(float open_moving_current_threshold) {
this->open_moving_current_threshold_ = open_moving_current_threshold;
@@ -28,7 +28,7 @@ class CurrentBasedCover : public cover::Cover, public Component {
}
void set_open_duration(uint32_t open_duration) { this->open_duration_ = open_duration; }
Trigger<> *get_close_trigger() const { return this->close_trigger_; }
Trigger<> *get_close_trigger() { return &this->close_trigger_; }
void set_close_sensor(sensor::Sensor *close_sensor) { this->close_sensor_ = close_sensor; }
void set_close_moving_current_threshold(float close_moving_current_threshold) {
this->close_moving_current_threshold_ = close_moving_current_threshold;
@@ -44,7 +44,7 @@ class CurrentBasedCover : public cover::Cover, public Component {
void set_malfunction_detection(bool malfunction_detection) { this->malfunction_detection_ = malfunction_detection; }
void set_start_sensing_delay(uint32_t start_sensing_delay) { this->start_sensing_delay_ = start_sensing_delay; }
Trigger<> *get_malfunction_trigger() const { return this->malfunction_trigger_; }
Trigger<> *get_malfunction_trigger() { return &this->malfunction_trigger_; }
cover::CoverTraits get_traits() override;
@@ -64,23 +64,23 @@ class CurrentBasedCover : public cover::Cover, public Component {
void recompute_position_();
Trigger<> *stop_trigger_{new Trigger<>()};
Trigger<> stop_trigger_;
sensor::Sensor *open_sensor_{nullptr};
Trigger<> *open_trigger_{new Trigger<>()};
Trigger<> open_trigger_;
float open_moving_current_threshold_;
float open_obstacle_current_threshold_{FLT_MAX};
uint32_t open_duration_;
sensor::Sensor *close_sensor_{nullptr};
Trigger<> *close_trigger_{new Trigger<>()};
Trigger<> close_trigger_;
float close_moving_current_threshold_;
float close_obstacle_current_threshold_{FLT_MAX};
uint32_t close_duration_;
uint32_t max_duration_{UINT32_MAX};
bool malfunction_detection_{true};
Trigger<> *malfunction_trigger_{new Trigger<>()};
Trigger<> malfunction_trigger_;
uint32_t start_sensing_delay_;
float obstacle_rollback_;