Update AI instructions with C++ style guidelines from developers documentation

This commit is contained in:
J. Nick Koston
2025-11-05 16:35:01 -06:00
parent ce5e608863
commit e331056500

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@@ -51,7 +51,67 @@ This document provides essential context for AI models interacting with this pro
* **Naming Conventions:**
* **Python:** Follows PEP 8. Use clear, descriptive names following snake_case.
* **C++:** Follows the Google C++ Style Guide.
* **C++:** Follows the Google C++ Style Guide with these specifics (following clang-tidy conventions):
- Function, method, and variable names: `lower_snake_case`
- Class/struct/enum names: `UpperCamelCase`
- Top-level constants (global/namespace scope): `UPPER_SNAKE_CASE`
- Function-local constants: `lower_snake_case`
- Protected/private fields: `lower_snake_case_with_trailing_underscore_`
- Favor descriptive names over abbreviations
* **C++ Field Visibility:**
* **Prefer `protected`:** Use `protected` for most class fields to enable extensibility and testing. Fields should be `lower_snake_case_with_trailing_underscore_`.
* **Use `private` for safety-critical cases:** Use `private` visibility when direct field access could introduce bugs or violate invariants:
1. **Pointer lifetime issues:** When setters validate pointers against known lists to prevent dangling references.
```cpp
class SelectComponent {
public:
void set_options(const std::vector<std::string> &options) {
this->options_ = options;
this->current_option_ = nullptr; // Reset to prevent dangling pointer
}
void set_selected_option(const std::string *option) {
// Validate that option points to an entry in options_
if (std::find(this->options_.begin(), this->options_.end(), *option) != this->options_.end()) {
this->current_option_ = option;
}
}
private:
std::vector<std::string> options_;
const std::string *current_option_{nullptr}; // Must point to entry in options_
};
```
2. **Invariant coupling:** When multiple fields must remain synchronized to prevent buffer overflows or data corruption.
```cpp
class Buffer {
public:
void resize(size_t new_size) {
auto new_data = std::make_unique<uint8_t[]>(new_size);
if (this->data_) {
std::memcpy(new_data.get(), this->data_.get(), std::min(this->size_, new_size));
}
this->data_ = std::move(new_data);
this->size_ = new_size; // Must stay in sync with data_
}
private:
std::unique_ptr<uint8_t[]> data_;
size_t size_{0}; // Must match allocated size of data_
};
```
3. **Resource management:** When setters perform cleanup or registration operations that derived classes might skip.
* **Provide `protected` accessor methods:** When derived classes need controlled access to `private` members.
* **C++ Preprocessor Directives:**
* **Avoid `#define` for constants:** Using `#define` for constants is discouraged and should be replaced with `const` variables or enums.
* **Use `#define` only for:**
- Conditional compilation (`#ifdef`, `#ifndef`)
- Compile-time sizes calculated during Python code generation (e.g., configuring `std::array` or `StaticVector` dimensions via `cg.add_define()`)
* **C++ Additional Conventions:**
* **Member access:** Prefix all class member access with `this->` (e.g., `this->value_` not `value_`)
* **Indentation:** Use spaces (two per indentation level), not tabs
* **Type aliases:** Prefer `using type_t = int;` over `typedef int type_t;`
* **Line length:** Wrap lines at no more than 120 characters
* **Component Structure:**
* **Standard Files:**