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65 lines
1.8 KiB
C++
65 lines
1.8 KiB
C++
#include "template_text.h"
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#include "esphome/core/log.h"
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namespace esphome::template_ {
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static const char *const TAG = "template.text";
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void TemplateText::setup() {
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if (this->f_.has_value())
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return;
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if (this->pref_ == nullptr) {
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// No restore - use const char* directly, no heap allocation needed
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if (this->initial_value_ != nullptr && this->initial_value_[0] != '\0') {
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ESP_LOGD(TAG, "State from initial: %s", this->initial_value_);
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this->publish_state(this->initial_value_);
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}
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return;
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}
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// Need std::string for pref_->setup() to fill from flash
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std::string value{this->initial_value_ != nullptr ? this->initial_value_ : ""};
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// For future hash migration: use migrate_entity_preference_() with:
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// old_key = get_preference_hash() + extra
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// new_key = get_preference_hash_v2() + extra
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// See: https://github.com/esphome/backlog/issues/85
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uint32_t key = this->get_preference_hash();
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key += this->traits.get_min_length() << 2;
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key += this->traits.get_max_length() << 4;
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key += fnv1_hash(this->traits.get_pattern_c_str()) << 6;
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this->pref_->setup(key, value);
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if (!value.empty())
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this->publish_state(value);
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}
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void TemplateText::update() {
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if (!this->f_.has_value())
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return;
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auto val = this->f_();
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if (val.has_value()) {
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this->publish_state(*val);
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}
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}
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void TemplateText::control(const std::string &value) {
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this->set_trigger_->trigger(value);
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if (this->optimistic_)
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this->publish_state(value);
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if (this->pref_) {
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if (!this->pref_->save(value)) {
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ESP_LOGW(TAG, "Text value too long to save");
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}
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}
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}
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void TemplateText::dump_config() {
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LOG_TEXT("", "Template Text Input", this);
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ESP_LOGCONFIG(TAG, " Optimistic: %s", YESNO(this->optimistic_));
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LOG_UPDATE_INTERVAL(this);
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}
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} // namespace esphome::template_
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