[socket] Refactor socket implementations for memory efficiency and code quality (#12550)

This commit is contained in:
J. Nick Koston
2025-12-18 09:07:35 -07:00
committed by GitHub
parent b47b7d43fd
commit 2cf6ed2af7
5 changed files with 122 additions and 137 deletions

View File

@@ -12,8 +12,7 @@
#include <lwip/sockets.h>
#endif
namespace esphome {
namespace socket {
namespace esphome::socket {
std::string format_sockaddr(const struct sockaddr_storage &storage) {
if (storage.ss_family == AF_INET) {
@@ -44,11 +43,11 @@ class BSDSocketImpl : public Socket {
BSDSocketImpl(int fd, bool monitor_loop = false) : fd_(fd) {
#ifdef USE_SOCKET_SELECT_SUPPORT
// Register new socket with the application for select() if monitoring requested
if (monitor_loop && fd_ >= 0) {
if (monitor_loop && this->fd_ >= 0) {
// Only set loop_monitored_ to true if registration succeeds
loop_monitored_ = App.register_socket_fd(fd_);
this->loop_monitored_ = App.register_socket_fd(this->fd_);
} else {
loop_monitored_ = false;
this->loop_monitored_ = false;
}
#else
// Without select support, ignore monitor_loop parameter
@@ -56,70 +55,69 @@ class BSDSocketImpl : public Socket {
#endif
}
~BSDSocketImpl() override {
if (!closed_) {
close(); // NOLINT(clang-analyzer-optin.cplusplus.VirtualCall)
if (!this->closed_) {
this->close(); // NOLINT(clang-analyzer-optin.cplusplus.VirtualCall)
}
}
int connect(const struct sockaddr *addr, socklen_t addrlen) override { return ::connect(fd_, addr, addrlen); }
int connect(const struct sockaddr *addr, socklen_t addrlen) override { return ::connect(this->fd_, addr, addrlen); }
std::unique_ptr<Socket> accept(struct sockaddr *addr, socklen_t *addrlen) override {
return accept_impl_(addr, addrlen, false);
}
std::unique_ptr<Socket> accept_loop_monitored(struct sockaddr *addr, socklen_t *addrlen) override {
return accept_impl_(addr, addrlen, true);
}
private:
std::unique_ptr<Socket> accept_impl_(struct sockaddr *addr, socklen_t *addrlen, bool loop_monitored) {
int fd = ::accept(fd_, addr, addrlen);
int fd = ::accept(this->fd_, addr, addrlen);
if (fd == -1)
return {};
return make_unique<BSDSocketImpl>(fd, loop_monitored);
return make_unique<BSDSocketImpl>(fd, false);
}
std::unique_ptr<Socket> accept_loop_monitored(struct sockaddr *addr, socklen_t *addrlen) override {
int fd = ::accept(this->fd_, addr, addrlen);
if (fd == -1)
return {};
return make_unique<BSDSocketImpl>(fd, true);
}
public:
int bind(const struct sockaddr *addr, socklen_t addrlen) override { return ::bind(fd_, addr, addrlen); }
int bind(const struct sockaddr *addr, socklen_t addrlen) override { return ::bind(this->fd_, addr, addrlen); }
int close() override {
if (!closed_) {
if (!this->closed_) {
#ifdef USE_SOCKET_SELECT_SUPPORT
// Unregister from select() before closing if monitored
if (loop_monitored_) {
App.unregister_socket_fd(fd_);
if (this->loop_monitored_) {
App.unregister_socket_fd(this->fd_);
}
#endif
int ret = ::close(fd_);
closed_ = true;
int ret = ::close(this->fd_);
this->closed_ = true;
return ret;
}
return 0;
}
int shutdown(int how) override { return ::shutdown(fd_, how); }
int shutdown(int how) override { return ::shutdown(this->fd_, how); }
int getpeername(struct sockaddr *addr, socklen_t *addrlen) override { return ::getpeername(fd_, addr, addrlen); }
int getpeername(struct sockaddr *addr, socklen_t *addrlen) override {
return ::getpeername(this->fd_, addr, addrlen);
}
std::string getpeername() override {
struct sockaddr_storage storage;
socklen_t len = sizeof(storage);
int err = this->getpeername((struct sockaddr *) &storage, &len);
if (err != 0)
if (::getpeername(this->fd_, (struct sockaddr *) &storage, &len) != 0)
return {};
return format_sockaddr(storage);
}
int getsockname(struct sockaddr *addr, socklen_t *addrlen) override { return ::getsockname(fd_, addr, addrlen); }
int getsockname(struct sockaddr *addr, socklen_t *addrlen) override {
return ::getsockname(this->fd_, addr, addrlen);
}
std::string getsockname() override {
struct sockaddr_storage storage;
socklen_t len = sizeof(storage);
int err = this->getsockname((struct sockaddr *) &storage, &len);
if (err != 0)
if (::getsockname(this->fd_, (struct sockaddr *) &storage, &len) != 0)
return {};
return format_sockaddr(storage);
}
int getsockopt(int level, int optname, void *optval, socklen_t *optlen) override {
return ::getsockopt(fd_, level, optname, optval, optlen);
return ::getsockopt(this->fd_, level, optname, optval, optlen);
}
int setsockopt(int level, int optname, const void *optval, socklen_t optlen) override {
return ::setsockopt(fd_, level, optname, optval, optlen);
return ::setsockopt(this->fd_, level, optname, optval, optlen);
}
int listen(int backlog) override { return ::listen(fd_, backlog); }
ssize_t read(void *buf, size_t len) override { return ::read(fd_, buf, len); }
int listen(int backlog) override { return ::listen(this->fd_, backlog); }
ssize_t read(void *buf, size_t len) override { return ::read(this->fd_, buf, len); }
ssize_t recvfrom(void *buf, size_t len, sockaddr *addr, socklen_t *addr_len) override {
#if defined(USE_ESP32) || defined(USE_HOST)
return ::recvfrom(this->fd_, buf, len, 0, addr, addr_len);
@@ -129,41 +127,52 @@ class BSDSocketImpl : public Socket {
}
ssize_t readv(const struct iovec *iov, int iovcnt) override {
#if defined(USE_ESP32)
return ::lwip_readv(fd_, iov, iovcnt);
return ::lwip_readv(this->fd_, iov, iovcnt);
#else
return ::readv(fd_, iov, iovcnt);
return ::readv(this->fd_, iov, iovcnt);
#endif
}
ssize_t write(const void *buf, size_t len) override { return ::write(fd_, buf, len); }
ssize_t send(void *buf, size_t len, int flags) { return ::send(fd_, buf, len, flags); }
ssize_t write(const void *buf, size_t len) override { return ::write(this->fd_, buf, len); }
ssize_t send(void *buf, size_t len, int flags) { return ::send(this->fd_, buf, len, flags); }
ssize_t writev(const struct iovec *iov, int iovcnt) override {
#if defined(USE_ESP32)
return ::lwip_writev(fd_, iov, iovcnt);
return ::lwip_writev(this->fd_, iov, iovcnt);
#else
return ::writev(fd_, iov, iovcnt);
return ::writev(this->fd_, iov, iovcnt);
#endif
}
ssize_t sendto(const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen) override {
return ::sendto(fd_, buf, len, flags, to, tolen); // NOLINT(readability-suspicious-call-argument)
return ::sendto(this->fd_, buf, len, flags, to, tolen); // NOLINT(readability-suspicious-call-argument)
}
int setblocking(bool blocking) override {
int fl = ::fcntl(fd_, F_GETFL, 0);
int fl = ::fcntl(this->fd_, F_GETFL, 0);
if (blocking) {
fl &= ~O_NONBLOCK;
} else {
fl |= O_NONBLOCK;
}
::fcntl(fd_, F_SETFL, fl);
::fcntl(this->fd_, F_SETFL, fl);
return 0;
}
int get_fd() const override { return fd_; }
int get_fd() const override { return this->fd_; }
#ifdef USE_SOCKET_SELECT_SUPPORT
bool ready() const override {
if (!this->loop_monitored_)
return true;
return App.is_socket_ready(this->fd_);
}
#endif
protected:
int fd_;
bool closed_ = false;
bool closed_{false};
#ifdef USE_SOCKET_SELECT_SUPPORT
bool loop_monitored_{false};
#endif
};
// Helper to create a socket with optional monitoring
@@ -182,7 +191,6 @@ std::unique_ptr<Socket> socket_loop_monitored(int domain, int type, int protocol
return create_socket(domain, type, protocol, true);
}
} // namespace socket
} // namespace esphome
} // namespace esphome::socket
#endif // USE_SOCKET_IMPL_BSD_SOCKETS

View File

@@ -18,8 +18,7 @@
#include <coredecls.h> // For esp_schedule()
#endif
namespace esphome {
namespace socket {
namespace esphome::socket {
#ifdef USE_ESP8266
// Flag to signal socket activity - checked by socket_delay() to exit early
@@ -711,7 +710,6 @@ std::unique_ptr<Socket> socket_loop_monitored(int domain, int type, int protocol
return socket(domain, type, protocol);
}
} // namespace socket
} // namespace esphome
} // namespace esphome::socket
#endif // USE_SOCKET_IMPL_LWIP_TCP

View File

@@ -7,8 +7,7 @@
#include <cstring>
#include "esphome/core/application.h"
namespace esphome {
namespace socket {
namespace esphome::socket {
std::string format_sockaddr(const struct sockaddr_storage &storage) {
if (storage.ss_family == AF_INET) {
@@ -37,11 +36,11 @@ class LwIPSocketImpl : public Socket {
LwIPSocketImpl(int fd, bool monitor_loop = false) : fd_(fd) {
#ifdef USE_SOCKET_SELECT_SUPPORT
// Register new socket with the application for select() if monitoring requested
if (monitor_loop && fd_ >= 0) {
if (monitor_loop && this->fd_ >= 0) {
// Only set loop_monitored_ to true if registration succeeds
loop_monitored_ = App.register_socket_fd(fd_);
this->loop_monitored_ = App.register_socket_fd(this->fd_);
} else {
loop_monitored_ = false;
this->loop_monitored_ = false;
}
#else
// Without select support, ignore monitor_loop parameter
@@ -49,96 +48,108 @@ class LwIPSocketImpl : public Socket {
#endif
}
~LwIPSocketImpl() override {
if (!closed_) {
close(); // NOLINT(clang-analyzer-optin.cplusplus.VirtualCall)
if (!this->closed_) {
this->close(); // NOLINT(clang-analyzer-optin.cplusplus.VirtualCall)
}
}
int connect(const struct sockaddr *addr, socklen_t addrlen) override { return lwip_connect(fd_, addr, addrlen); }
int connect(const struct sockaddr *addr, socklen_t addrlen) override {
return lwip_connect(this->fd_, addr, addrlen);
}
std::unique_ptr<Socket> accept(struct sockaddr *addr, socklen_t *addrlen) override {
return accept_impl_(addr, addrlen, false);
}
std::unique_ptr<Socket> accept_loop_monitored(struct sockaddr *addr, socklen_t *addrlen) override {
return accept_impl_(addr, addrlen, true);
}
private:
std::unique_ptr<Socket> accept_impl_(struct sockaddr *addr, socklen_t *addrlen, bool loop_monitored) {
int fd = lwip_accept(fd_, addr, addrlen);
int fd = lwip_accept(this->fd_, addr, addrlen);
if (fd == -1)
return {};
return make_unique<LwIPSocketImpl>(fd, loop_monitored);
return make_unique<LwIPSocketImpl>(fd, false);
}
std::unique_ptr<Socket> accept_loop_monitored(struct sockaddr *addr, socklen_t *addrlen) override {
int fd = lwip_accept(this->fd_, addr, addrlen);
if (fd == -1)
return {};
return make_unique<LwIPSocketImpl>(fd, true);
}
public:
int bind(const struct sockaddr *addr, socklen_t addrlen) override { return lwip_bind(fd_, addr, addrlen); }
int bind(const struct sockaddr *addr, socklen_t addrlen) override { return lwip_bind(this->fd_, addr, addrlen); }
int close() override {
if (!closed_) {
if (!this->closed_) {
#ifdef USE_SOCKET_SELECT_SUPPORT
// Unregister from select() before closing if monitored
if (loop_monitored_) {
App.unregister_socket_fd(fd_);
if (this->loop_monitored_) {
App.unregister_socket_fd(this->fd_);
}
#endif
int ret = lwip_close(fd_);
closed_ = true;
int ret = lwip_close(this->fd_);
this->closed_ = true;
return ret;
}
return 0;
}
int shutdown(int how) override { return lwip_shutdown(fd_, how); }
int shutdown(int how) override { return lwip_shutdown(this->fd_, how); }
int getpeername(struct sockaddr *addr, socklen_t *addrlen) override { return lwip_getpeername(fd_, addr, addrlen); }
int getpeername(struct sockaddr *addr, socklen_t *addrlen) override {
return lwip_getpeername(this->fd_, addr, addrlen);
}
std::string getpeername() override {
struct sockaddr_storage storage;
socklen_t len = sizeof(storage);
int err = this->getpeername((struct sockaddr *) &storage, &len);
if (err != 0)
if (lwip_getpeername(this->fd_, (struct sockaddr *) &storage, &len) != 0)
return {};
return format_sockaddr(storage);
}
int getsockname(struct sockaddr *addr, socklen_t *addrlen) override { return lwip_getsockname(fd_, addr, addrlen); }
int getsockname(struct sockaddr *addr, socklen_t *addrlen) override {
return lwip_getsockname(this->fd_, addr, addrlen);
}
std::string getsockname() override {
struct sockaddr_storage storage;
socklen_t len = sizeof(storage);
int err = this->getsockname((struct sockaddr *) &storage, &len);
if (err != 0)
if (lwip_getsockname(this->fd_, (struct sockaddr *) &storage, &len) != 0)
return {};
return format_sockaddr(storage);
}
int getsockopt(int level, int optname, void *optval, socklen_t *optlen) override {
return lwip_getsockopt(fd_, level, optname, optval, optlen);
return lwip_getsockopt(this->fd_, level, optname, optval, optlen);
}
int setsockopt(int level, int optname, const void *optval, socklen_t optlen) override {
return lwip_setsockopt(fd_, level, optname, optval, optlen);
return lwip_setsockopt(this->fd_, level, optname, optval, optlen);
}
int listen(int backlog) override { return lwip_listen(fd_, backlog); }
ssize_t read(void *buf, size_t len) override { return lwip_read(fd_, buf, len); }
int listen(int backlog) override { return lwip_listen(this->fd_, backlog); }
ssize_t read(void *buf, size_t len) override { return lwip_read(this->fd_, buf, len); }
ssize_t recvfrom(void *buf, size_t len, sockaddr *addr, socklen_t *addr_len) override {
return lwip_recvfrom(fd_, buf, len, 0, addr, addr_len);
return lwip_recvfrom(this->fd_, buf, len, 0, addr, addr_len);
}
ssize_t readv(const struct iovec *iov, int iovcnt) override { return lwip_readv(fd_, iov, iovcnt); }
ssize_t write(const void *buf, size_t len) override { return lwip_write(fd_, buf, len); }
ssize_t send(void *buf, size_t len, int flags) { return lwip_send(fd_, buf, len, flags); }
ssize_t writev(const struct iovec *iov, int iovcnt) override { return lwip_writev(fd_, iov, iovcnt); }
ssize_t readv(const struct iovec *iov, int iovcnt) override { return lwip_readv(this->fd_, iov, iovcnt); }
ssize_t write(const void *buf, size_t len) override { return lwip_write(this->fd_, buf, len); }
ssize_t send(void *buf, size_t len, int flags) { return lwip_send(this->fd_, buf, len, flags); }
ssize_t writev(const struct iovec *iov, int iovcnt) override { return lwip_writev(this->fd_, iov, iovcnt); }
ssize_t sendto(const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen) override {
return lwip_sendto(fd_, buf, len, flags, to, tolen);
return lwip_sendto(this->fd_, buf, len, flags, to, tolen);
}
int setblocking(bool blocking) override {
int fl = lwip_fcntl(fd_, F_GETFL, 0);
int fl = lwip_fcntl(this->fd_, F_GETFL, 0);
if (blocking) {
fl &= ~O_NONBLOCK;
} else {
fl |= O_NONBLOCK;
}
lwip_fcntl(fd_, F_SETFL, fl);
lwip_fcntl(this->fd_, F_SETFL, fl);
return 0;
}
int get_fd() const override { return fd_; }
int get_fd() const override { return this->fd_; }
#ifdef USE_SOCKET_SELECT_SUPPORT
bool ready() const override {
if (!this->loop_monitored_)
return true;
return App.is_socket_ready(this->fd_);
}
#endif
protected:
int fd_;
bool closed_ = false;
bool closed_{false};
#ifdef USE_SOCKET_SELECT_SUPPORT
bool loop_monitored_{false};
#endif
};
// Helper to create a socket with optional monitoring
@@ -157,7 +168,6 @@ std::unique_ptr<Socket> socket_loop_monitored(int domain, int type, int protocol
return create_socket(domain, type, protocol, true);
}
} // namespace socket
} // namespace esphome
} // namespace esphome::socket
#endif // USE_SOCKET_IMPL_LWIP_SOCKETS

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@@ -6,33 +6,10 @@
#include "esphome/core/log.h"
#include "esphome/core/application.h"
namespace esphome {
namespace socket {
namespace esphome::socket {
Socket::~Socket() {}
bool Socket::ready() const {
#ifdef USE_SOCKET_SELECT_SUPPORT
if (!loop_monitored_) {
// Non-monitored sockets always return true (assume data may be available)
return true;
}
// For loop-monitored sockets, check with the Application's select() results
int fd = this->get_fd();
if (fd < 0) {
// No valid file descriptor, assume ready (fallback behavior)
return true;
}
return App.is_socket_ready(fd);
#else
// Without select() support, we can't monitor sockets in the loop
// Always return true (assume data may be available)
return true;
#endif
}
std::unique_ptr<Socket> socket_ip(int type, int protocol) {
#if USE_NETWORK_IPV6
return socket(AF_INET6, type, protocol);
@@ -113,6 +90,5 @@ socklen_t set_sockaddr_any(struct sockaddr *addr, socklen_t addrlen, uint16_t po
return sizeof(sockaddr_in);
#endif /* USE_NETWORK_IPV6 */
}
} // namespace socket
} // namespace esphome
} // namespace esphome::socket
#endif

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@@ -6,8 +6,7 @@
#include "headers.h"
#if defined(USE_SOCKET_IMPL_LWIP_TCP) || defined(USE_SOCKET_IMPL_LWIP_SOCKETS) || defined(USE_SOCKET_IMPL_BSD_SOCKETS)
namespace esphome {
namespace socket {
namespace esphome::socket {
class Socket {
public:
@@ -54,12 +53,7 @@ class Socket {
/// Check if socket has data ready to read
/// For loop-monitored sockets, checks with the Application's select() results
/// For non-monitored sockets, always returns true (assumes data may be available)
bool ready() const;
protected:
#ifdef USE_SOCKET_SELECT_SUPPORT
bool loop_monitored_{false}; ///< Whether this socket is monitored by the event loop
#endif
virtual bool ready() const { return true; }
};
/// Create a socket of the given domain, type and protocol.
@@ -91,6 +85,5 @@ void socket_delay(uint32_t ms);
void socket_wake();
#endif
} // namespace socket
} // namespace esphome
} // namespace esphome::socket
#endif