Move min/max temperature and step traits into DETAIL_ALL block
so they are only sent once on initial connection instead of on
every state update. Rename keys from min_temperature/max_temperature
to min_temp/max_temp to match what the frontend expects.
Discovered while reviewing #14061.
feed_wdt() calls status_led::global_status_led->call() which is a
vtable dispatch into flash. arch_feed_wdt() calls esp_task_wdt_reset()
which is in .flash.text. Neither function can execute with the flash
cache disabled, so IRAM_ATTR provides no benefit.
Neither yield() nor delay() can be called from ISR context or during
flash operations. yield() calls vPortYield/::yield which are not
ISR-safe, and delay() calls vTaskDelay/::delay which block the calling
task. IRAM_ATTR was applied as a blanket attribute when the HAL
abstraction was created in 2021 (#2303) but was never actually needed
for these two functions.
Retains HOT attribute for compiler optimization hints.
std::list uses per-node heap allocation (one allocation per element)
and has poor cache locality. std::vector is contiguous and uses a
single allocation.
Changes:
- Replace std::list<Header> with std::vector<Header> in perform()
virtual method signature across all platforms (IDF, Arduino, Host)
- Update all start(), get(), post() overloads accordingly
- Add ESPDEPRECATED overloads for std::list<Header> callers
- Update online_image to use std::vector<Header>
- Clean up request_headers construction in play() using structured
bindings and reserve()
The sizes are known at Python codegen time, so use FixedVector with
init() for a single allocation and no reallocation machinery. This
eliminates _M_realloc_append template instantiations for these types.
request_headers_ and json_ are populated at config time via
add_request_header()/add_json() and only iterated linearly at
runtime. std::map's red-black tree is unnecessary overhead for
these small collections. Drop the <map> include.
Move header lowercasing from the per-request start() path to config time:
- Python codegen now lowercases collect_headers values before passing to C++
- add_collect_header() stores values as-is (already lowered by Python)
- start() with std::vector is now a direct passthrough to perform()
- Deprecated std::set overload still lowercases for external callers
Rename collect_headers_ to lower_case_collect_headers_ and update all
parameter names throughout the chain to make the lowercase invariant
explicit in the API contract.
This eliminates per-request allocation of a temporary vector and
str_lower_case() calls on every HTTP request, reducing stack usage
in the perform() call chain where stack space is critical for HTTPS
TLS handshakes.
Only default fan_mode to AUTO when no custom fan mode is set.
When a custom fan mode is active, send empty fan_mode to avoid
the frontend showing AUTO instead of the custom mode.
component.h is included before defines.h in application.h,
so the #ifdef guards on declarations were evaluated before the
define was visible. Keep declarations always visible (harmless
unused declarations cost nothing) and only guard the definitions.
The setup_priority override mechanism (struct, vector, linear scan,
allocation, and cleanup) is only needed when a user explicitly sets
setup_priority: in their YAML config. In practice this is almost
never used - components define their priorities via C++ virtual
methods instead.
Gate the entire mechanism behind USE_SETUP_PRIORITY_OVERRIDE, which
is only defined when the codegen encounters a setup_priority: config
entry. This eliminates dead code (struct, std::vector with reserve,
new/delete, linear scan in get_actual_setup_priority) from nearly
all builds.
Also removes the unnecessary reserve(10) call since the override
count is always very small.
Apply Option A (always include with empty string fallback) to fan_mode and
custom_fan_mode fields, matching the existing preset pattern. This prevents
stale values when SSE updates use Object.assign().
Also fix pre-existing bug where fan_modes list was gated on custom fan modes
instead of supports_fan_modes.
Components are indexed by ESPHOME_COMPONENT_COUNT which is a uint16_t-sized
StaticVector. Using size_t for the dump_config index wastes 2 bytes of storage
and adds padding. Move it to the uint16_t group for better struct packing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace the global `Application App` with placement-new construction
in aligned .bss storage. This eliminates the global constructor and
destructor chain that were:
- Calling xSemaphoreCreateMutex() at static init time (via Scheduler's
Mutex member) before app_main() runs
- Redundantly zero-initializing all members that .bss already zeroes
- Registering __cxa_atexit for ~Application() destructor chain
(~Application, ~vector, ~Mutex) that never runs on embedded
The storage is a char[] with a GCC asm label matching the mangled name
of esphome::App. Other translation units see a typed extern Application
(identical codegen, no indirection), while the defining TU sees a
trivially-destructible char array — so the compiler never emits
__cxa_atexit or the destructor chain.
Construction happens in pre_setup() via placement new, which is always
the first method called on App in the generated setup() function.
Add a 15-second timeout for completing the API handshake (Noise
transport + HelloRequest). Previously, a client could connect and
stall mid-handshake, holding a connection slot for up to 150 seconds
(the keepalive disconnect timeout). With max_connections defaulting
to 8 on ESP32, this allowed all slots to be blocked with minimal
effort.
Normal clients complete the full handshake in milliseconds, so 15
seconds is generous. The check short-circuits for authenticated
connections (single bitfield compare) so there is no overhead for
established sessions.
Add a 15-second timeout for completing the API handshake (Noise
transport + HelloRequest). Previously, a client could connect and
stall mid-handshake, holding a connection slot for up to 150 seconds
(the keepalive disconnect timeout). With max_connections defaulting
to 8 on ESP32, this allowed all slots to be blocked with minimal
effort.
Normal clients complete the full handshake in milliseconds, so 15
seconds is generous. The check short-circuits for authenticated
connections (single bitfield compare) so there is no overhead for
established sessions.
Single-byte varints (0-127) are the most common case in protobuf
messages (booleans, small enums, field tags). Skip the loop entirely
for these values by checking the first byte before entering the
multi-byte parsing loop.
Device IDs are FNV hashes (uint32) that frequently exceed 2^28,
requiring 5 varint bytes. This test verifies the firmware correctly
decodes these values in incoming SwitchCommandRequest messages and
encodes them in state responses.